Bgf 2.14.2
// Assume we have a native window handle (platform-specific) void* window_handle = /* get from GLFW/SDL */; bgf_attach_window(window_handle, 1280, 720);
// Assume we have a native window handle (platform-specific) void* window_handle = /* get from GLFW/SDL */; bgf_attach_window(window_handle, 1280, 720);