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// Handle user input and other events

// Render game Render();

The early 2000s saw the emergence of online gaming, with the introduction of browser-based games like RuneScape and Neopets. These games quickly gained popularity, and by the mid-2000s, the market had grown exponentially. Today, CB Games Dev is a thriving industry, with thousands of developers worldwide creating games for a global audience. cb games dev

Instead of an Enemy being a type of MovableObject , an Enemy has a MovementComponent , a HealthComponent , and an AIComponent . This allows developers to mix and match behaviors without rewriting base classes. // Handle user input and other events //

: Define the repetitive action players will take (e.g., jump, shoot, or collect). and by the mid-2000s

// Update game logic and state

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