Convert Obj To Dff Exclusive -
idx_start = len(material_groups[mat]['verts']) for v_idx in tri_verts: material_groups[mat]['verts'].append(verts[v_idx]) for uv_idx in tri_uvs: if uv_idx != -1 and uv_idx < len(uvs): material_groups[mat]['uvs'].append(uvs[uv_idx]) else: material_groups[mat]['uvs'].append([0.0, 0.0]) for n_idx in tri_norms: if n_idx != -1 and n_idx < len(norms): material_groups[mat]['normals'].append(norms[n_idx]) else: material_groups[mat]['normals'].append([0,1,0])
| Dummy Name | Purpose | |------------|---------| | chassis | Vehicle body | | wheel_lf , wheel_rf , wheel_lr , wheel_rr | Wheels | | ped root | Character root | | spine , head , arm_* | Bones for skinning | convert obj to dff exclusive
