Long play sessions can cause the game to "hoard" RAM until it crashes.
Cossacks 3 is a massive-scale real-time strategy game that brings the golden age of 17th and 18th-century warfare to life. However, even years after its release, many players are still haunted by a notorious technical hurdle: the crash.
: Many users find that increasing their pagefile size to 8GB–16GB allows the game to offload data more effectively. This is often the most successful workaround for crashes when unit counts exceed 20,000.
To understand the patch, you must understand the technical sin. Cossacks 3 was built on the proprietary GSC Engine (an evolution of the engine used in S.T.A.L.K.E.R. : Call of Pripyat), but it simulated thousands of individual soldiers.