Around 2006, Ubisoft Montreal was actively developing a Far Cry title specifically for the PlayStation Portable.
While later games like Syphon Filter: Dark Mirror and Metal Gear Solid: Peace Walker would eventually perfect the third-person shooter formula on the PSP, Far Cry Vengeance stands as an ambitious, albeit rough, pioneer. It tried to bring the jungle to the bus ride, and for fans of the series, it offered a fascinating, if foggy, glimpse of what the franchise could look like when stripped to its bones.
: Knowledge of this project surfaced through a developer’s resume and a file transfer protocol (FTP) leak.
In 2007, Ubisoft released Far Cry 2, a major overhaul of the series that would go on to influence future titles. The game took place in a fictional African nation, where players assumed the role of a mercenary caught in the midst of a civil war. Far Cry 2 was a groundbreaking game at the time, boasting a massive open world, complex storyline, and more realistic gameplay mechanics.
The defining feature of Far Cry 2 on consoles was the open-world African setting. You could drive anywhere, approach objectives from any angle, and watch the dynamic fire propagation system burn down the savanna.
In 2006, was reportedly developing a Far Cry title specifically for the PSP. Evidence of this project surfaced years later through FTP leaks and developer resumes, though Ubisoft never officially announced the game or shared gameplay footage. Why was it likely cancelled?
fashion, Marcus is exposed to a mild dose of this toxin during a raid gone wrong. To survive the campaign, he must constantly scavenge for localized "suppressors" (mirroring the malaria mechanic of