Rigs like "Jordan" can be transformed into robots or other characters through simple attribute tweaks, making them fun and versatile for different shot styles. Streamlining Workflow with the AnimSchool Picker
However, I can help you with:
file that can be easily mapped to any rig in the pack by adjusting the namespace in the UI. IK/FK Functionality Rigs like "Jordan" can be transformed into robots
Absolutely. While Joe Daniels may have moved on to version 12 or 13 by now, holds a specific historical and practical value: Rigs like "Jordan" can be transformed into robots
: Logical bone structures that are easy to navigate. Rigs like "Jordan" can be transformed into robots