Add "Treasure Sense" ability for the character Shirakami Fubuki Effect: Shows nearby treasure chests on the minimap for 10 seconds. Pseudo-code (Unity/C#):
: Players toss and stack 3D models of hololive talents ("treasures") onto a floating island.
public class TreasureSense : MonoBehaviour public float duration = 10f; public float radius = 15f; public void Activate() Collider2D[] chests = Physics2D.OverlapCircleAll(transform.position, radius); foreach (var chest in chests) if (chest.CompareTag("Treasure")) chest.GetComponent<MinimapIcon>().ShowIcon(duration); Hololive.Treasure.Mountain.v2.0.0.rar
: The round ends immediately if any treasure falls off the island. Strategic Tips for High Scores
Mina saved the clip into a playlist marked with an emoji she'd never used before: a tiny crown. She expected nothing else. That evening, as rain stitched the city into a steady drum, she opened the playlist and pressed play. The lullaby filled the room like a hand on her shoulder. She smiled. It did not fix everything, but it steadied her enough to stand. Add "Treasure Sense" ability for the character Shirakami
hololive Treasure Mountain - Notification Update(Ver. 2.0. 0) - Steam News. hololive Treasure Mountain on Steam
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