(often referenced as 1.0.37/1.0.38 in early hotfixes) focused on immediate stability and control fixes following the game's PC launch. Patch 1.0.38.0 Key Fixes Crash Resolution
Fixed an issue where the Aim Toggle would stop working after cinematic sequences. It also corrected the X and Y axis adjustments for both mouse and controllers. Horizon Zero Dawn Remastered update 1.0.37 - 1....
One of the quirks of the Remaster was the "jitter" when transitioning from a sprint into a slide. Update 1.0.37 introduces new animation blending frames. Aloy now moves more like her Forbidden West counterpart—fluid and responsive, especially at 60+ FPS. (often referenced as 1
: Includes features like auto-heal, auto-concentrate, and various colorblind modes. Visual Overhauls NPC Density One of the quirks of the Remaster was
Horizon Zero Dawn Remastered Update 1.0.37: Stability & Polish
| Platform | Setting | 1.0.36 FPS | 1.0.38 FPS | Verdict | | :--- | :--- | :--- | :--- | :--- | | PS5 (Performance) | 60Hz Mode | 60 (locked) | 60 (locked) | No change | | PS5 (Resolution) | 120Hz VRR | 55-78 | 58-75 (stable) | Lower peak, better floor | | PC (RTX 4080) | 4K Max + RT | 82 | 79 (-3 FPS) | Acceptable stability fix | | PC (Steam Deck) | Low, 800p | 32-40 | 36-42 | (VRAM leak fixed) |
(often referenced as 1.0.37/1.0.38 in early hotfixes) focused on immediate stability and control fixes following the game's PC launch. Patch 1.0.38.0 Key Fixes Crash Resolution
Fixed an issue where the Aim Toggle would stop working after cinematic sequences. It also corrected the X and Y axis adjustments for both mouse and controllers.
One of the quirks of the Remaster was the "jitter" when transitioning from a sprint into a slide. Update 1.0.37 introduces new animation blending frames. Aloy now moves more like her Forbidden West counterpart—fluid and responsive, especially at 60+ FPS.
: Includes features like auto-heal, auto-concentrate, and various colorblind modes. Visual Overhauls NPC Density
Horizon Zero Dawn Remastered Update 1.0.37: Stability & Polish
| Platform | Setting | 1.0.36 FPS | 1.0.38 FPS | Verdict | | :--- | :--- | :--- | :--- | :--- | | PS5 (Performance) | 60Hz Mode | 60 (locked) | 60 (locked) | No change | | PS5 (Resolution) | 120Hz VRR | 55-78 | 58-75 (stable) | Lower peak, better floor | | PC (RTX 4080) | 4K Max + RT | 82 | 79 (-3 FPS) | Acceptable stability fix | | PC (Steam Deck) | Low, 800p | 32-40 | 36-42 | (VRAM leak fixed) |