There was no "auto-run" button tapping. There was no stamina meter. It was just you, the cursed idol, and the infinite path.
Temple Run was more than a game; it was one of the first mobile titles to go "massively viral". old temple run
We collected coins—yellow, red, and blue—but they were ultimately futile. You could buy power-ups, sure. You could buy a resurrection via the wings of an angel. But the coins were mostly a distraction, a shiny bauble to tempt you into breaking your line on the straight path. There was no "auto-run" button tapping
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