In the final game, the endless stairs are a loading trick. Early assets reveal a that was supposed to act as a living elevator in the "Clock Tower" level. The texture file (a high-res, bloodshot human eye) is deeply disturbing and remains a favorite for asset replacers in romhacks.
Unused textures and palettes
In the final game, the endless stairs are a loading trick. Early assets reveal a that was supposed to act as a living elevator in the "Clock Tower" level. The texture file (a high-res, bloodshot human eye) is deeply disturbing and remains a favorite for asset replacers in romhacks.
Unused textures and palettes